Make the prop you need
Build your own props from simple shapes, then roll a whole kit of variations from one.
Build
Assembled from simple shapes
Not every scene needs a modelled asset, and waiting on one stops you building. Stack a few primitives instead and get on with the scene.
Ten shapes to start from
Boxes, cylinders, cones, spheres, polyhedra, planes, leaves and tubes — enough to build a fence, a rock, a lamp post or a tree.
Curves you draw
A tube follows control points you drag, open or closed — vines, handles, ropes, winding branches.
Group and nest
Wrap parts into groups that move and vary together, nested as deep as the prop needs.
No software, no upload
It all happens in the browser and saves straight into your library as a reusable kit.
Vary
A kit, not a copy
Repetition is what makes a built world look built. A kit carries its own variations so the crowd looks like a crowd.
One kit, sixteen variants
A placed instance rolls a variant at random, so a row of trees never reads as a row of copies.
Roll them automatically
Set how much size, position, rotation, hue and lightness may wander, and generate a whole kit in one click.
Say what varies
Per part: let the leaves move and the trunk stay put. The result looks authored rather than randomised.
Motion built in
Sway, bob, spin or pulse, set for the whole kit or a single part, so grass moves the moment it is placed.
Explore more features
All featuresScatter & paint
Fill a world in seconds — scatter a kit across an area, or paint it exactly where you want it.
Hotspots
Pin interactive markers to your objects that open rich title, image and video cards.
Interactions
Wire taps, buttons, toggles and hotspots to behaviours — show, hide, move, animate and chain reactions together in a visual graph.